AURELIEN LARUE - SENIOR LEVEL AND GAME DESIGNER
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  • Skills
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    • Game Design >
      • Minotaure
      • SimBioz
    • Architecture
  • Work Experience
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Skills


Design & Editors
  • Design methods (block design, gameplay loops, flowcharts, level and game design documents…) ★★★
  • Unreal Engine 4 (including Blueprints, UMG, Sequencer ) ★★★
  • UDK (including Kismet and Matinee) ★★★
  • Dunia/Disrupt Editor (Ubisoft's in-house version of the CryEngine, including Domino) ★★★
  • Unity ★


2D Graphics
  • Photoshop ★★★


3D Graphics
  • SketchUp ★★★
  • 3D Studio Max ★


Scripting
  • Blueprint (Unreal Engine 4) ★★★
  • Javascript, LUA ★
  • HTML, XML, CSS ★

Other Tools
  • Office suites (MS Office, Open Office, OneNote, Confluence, Google suite) ★★★
  • Source control and project management tools (JIRA, Perforce, Favro, Trac, SVN, Mantis) ★★★
  • Cloud analytics software (Cluvio, Redash) ★★

Languages
  • English - Fluent.
  • French - Native speaker.
  • German - Basic conversational ability.
  • Spanish - Learning
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  • Home
  • Games
    • Chivalry II
    • Watch Dogs Legion
    • Vampyr
    • Life Is Strange
    • Watch Dogs
    • Game of Thrones
    • Cities XL
  • Skills
  • Education
    • Game Design >
      • Minotaure
      • SimBioz
    • Architecture
  • Work Experience
  • About me
  • Contact